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Devlog
New fonts for in-game text, revamped normal chains, and more!
June 01, 2024
by
BaconBuster
#update, #bug fix, #feature, #ui
With this update, I've replaced most of the default font from UFE 2 with a more wizard-y font to make the game feel more distinct. Will tweak if needed to ensure readability across all menus, but I th...
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Added Rewired input manager!
May 15, 2024
by
BaconBuster
Now there is both better input tracking, better controller support, and new remappable controls. Cast your spells the way you want to! Currently using the stock Rewired assets for control remapping, w...
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Fixed the p2 combo bug
May 01, 2024
by
BaconBuster
Port priority is now gone...
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First beta launch!
May 01, 2024
by
BaconBuster
Project is now ready for presentation! Notable bugs still in: - VS. CPU battles bug out the menu, probably due to CPU inputs not halting - Throws don't always stun like they should - P2 combo counter...
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All characters complete!
April 30, 2024
by
BaconBuster
Jaroslav and Mizore learned how to do more than poke at toes, and have a full suite of crouching and jumping normals. With that, the current roster is complete! Well, except Regalius and his reused su...
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Finished off Jaroslav and Mizore's specials, characters are now feature complete!
April 29, 2024
by
BaconBuster
With today's update, all characters now have their complete move sets. Jaroslav and Mizore are still missing a unique suite of normals (both need a 2M, 2H, and j.M, with Mizore missing their j.L and J...
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